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View Full Version : Thanks for holding me, dad [WIP]


Otherguy
02-13-2008, 04:39 PM
it should be a present for my father, he's having birthday in a week.
He's an artist, and doing stuff like this. balancing chairs, tables lamps, etc..

I'll still work on the materials i think. and ill try to find some nice lightning tuts, maybe i can get a better show with better lightning or so...

My modelling is crap, i mean.. i mostly get a new object for a new part, because all this extruding and stuff is pretty hard =/ i know its not the ideal way...

http://i205.photobucket.com/albums/bb269/Shelly_pwns/stuhl2.jpg

http://i205.photobucket.com/albums/bb269/Shelly_pwns/stuhl1.jpg

Why
02-13-2008, 04:59 PM
hmm if its a rocking chair then awesomeness :) .. I would buy one of those just that the nice job KIU

Otherguy
02-13-2008, 05:02 PM
hmm if its a rocking chair then awesomeness :) .. I would buy one of those just that the nice job KIU[/b]

nah the chair is finished, besides the material im not really 100% happy with yet.
The chair should be like falling back, but the lamp is holding hit (will hold when finished xD)

geepee
02-13-2008, 05:03 PM
nice modelling so far! :) chair material should be a bit softer stripes
if you want lighting tips from me, ask me on msn ;)

Why
02-13-2008, 05:05 PM
oh its a lamp .. I thought maybe in that like open space in the lamp u were ganna place a cirlce thing to make it so that the chair can rock back without falling over .. like a safty chair .. hmm maybe I sould invent that .. lol anyways nice :)

bbob
02-13-2008, 09:08 PM
Find a couple of unwrapping tutorials..

Think about joining the parts of the chair into a single object so you can unwrap the parts to get similar tiling..

Otherguy
02-14-2008, 12:48 PM
Find a couple of unwrapping tutorials..

Think about joining the parts of the chair into a single object so you can unwrap the parts to get similar tiling..[/b]

no idea what unwrapping is xD so illsearch, thx

griffinax
02-14-2008, 01:02 PM
Chair i love XD
but its still a wip.. i would like to see the final and how it goes XD

Plan-B
02-15-2008, 09:14 AM
omg that is a great design

great perspective as well

kiu

Otherguy
02-16-2008, 06:48 PM
the final image i'll give my father i think ^^
http://i205.photobucket.com/albums/bb269/Shelly_pwns/v1-6.jpg

I know the lightning isnt 100% real, but i kinda like it^^

Here are some others... i've got no idea why there is shadow where the lamp is actually shining^^

http://i205.photobucket.com/albums/bb269/Shelly_pwns/3-13.jpg

http://i205.photobucket.com/albums/bb269/Shelly_pwns/2-21.jpg and here, some blurry texture, i cant figure out why =/ nevermind^^

oh yeah, one question to some experience members... and idea why the roomedges, where a wall hits another, is dark? i used simple planes without any material...

darklord_xd
02-16-2008, 06:54 PM
That last post looks really good, I wanna see it finished

geepee
02-16-2008, 07:07 PM
http://i205.photobucket.com/albums/bb269/Shelly_pwns/2-21.jpg
= very cool detail, nice job

when making rooms i also noticed the cinema4D renderer makes edges dark, i have no idea why.
did you use global illumination? it makes every lighting more realistic.
i would make a foot for the lamp

Otherguy
02-18-2008, 04:30 PM
yep i used global illumination...

well anyway, here's the final image.. the chair could be a bit more in the side, to create a more interesting focal, but whatever
http://i205.photobucket.com/albums/bb269/Shelly_pwns/whitetext.png

Handbagstory
02-18-2008, 06:26 PM
I got a poem in mind for this one, lovely title man :o

Really good concept!

Chris
02-19-2008, 09:17 PM
If I was your dad I would hold you some more of you gave that to me =)

foxymop
03-10-2008, 09:59 PM
watch the uvs and the size of the maps|