09-22-2009, 01:18 AM
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Digital-tutors : Rigging Next Gen Characters in XSI

Learn a production workflow to rigging and enveloping, create custom tools, and time-saving methods for creating game-ready characters rigs. Contains over 6 hours of project-based training for artists learning character rigging for next-generation games.
Popular highlights include:
• Rigging Techniques for Games
• Scripting Custom Tools
• Groups and Transform Groups
• Mirroring Rigs
• Mirroring Weights
• Models
• Exporting Weights
• Automating Follow-through
• Creating Custom Spine Rigs
• Character Key Sets
• Intuitive Forearm Rigs
• Custom Toolbars
• Building Animator-friendly Controls
• Animating Pivots
• Enveloping Techniques
• Polygon Cluster Visibility
• Scene Organization
• Working Creatively with Expressions
Lesson Outline:
1. Preparing the scene for rigging 11:23
2. Rigging the staff 12:34
3. Adding a pivot control to the staff 7:46
4. Creating a button that keys the staff's pivot 5:53
5. Building the character's left leg bones 7:13
6. Setting up secondary foot controls 5:14
7. Adding primary controls for the leg 7:15
8. Establishing a custom parameter to control the ball roll 3:37
9. Choosing a good rotation order 3:19
10. Creating a knee control 4:46
11. Enhancing the knee control to be animator-friendly 8:40
12. Adding an envelope deformer to preserve the volume of the buttocks 5:33
13. Averaging the movement of the buttock deformer 9:28
14. Mirroring the knee control and the leg and foot chains 10:20
15. Mirroring the leg and foot controls and reapplying expressions 7:34
16. Building a custom spine 8:50
17. Setting up controls for the spine 9:43
18. Building the back and center of gravity controls 9:26
19. Creating objects to control the twisting of the spine 5:37
20. Using expressions to create twist distribution in the spine 9:06
21. Rigging the neck and head 8:29
22. Rigging the hair 9:13
23. Looking at an automated follow-through solution for the hair 7:07
24. Building the shoulder and arm chains 6:30
25. Creating a shoulder control 5:43
26. Constructing the fingers and constraining the left hand 12:05
27. Setting up the arm control 4:31
28. Using custom parameters to drive the fingers 6:43
29. Working on the elbow control 5:47
30. Finishing the elbow control 2:46
31. Discussing various ways to rig the forearm twist 10:08
32. Parent-switching the arm 10:05
33. Mirroring the hand and elbow controls 7:00
34. Mirroring the shoulder controls 9:23
35. Retargeting the right hand's fingers to be driven by the correct parameter 7:26
36. Creating a Global Control and double-checking the control rig 9:34
37. Utilizing Character Key Sets 8:06
38. Writing a script to connect nulls on all bones 9:21
39. Organizing the Envelope Nulls and enveloping the character 8:26
40. Blocking the weights on the left leg and hip 7:43
41. Adding influence to the left buttocks and blocking in the upper body 4:02
42. Blocking in the chest's weight and using Polygon Cluster Visibility 8:37
43. Blocking in the neck and head weights 3:26
44. Blocking in the hair's weight 3:54
45. Fixing the deformations of the left shoulder and arm 5:25
46. Wrapping up the blocking pass 6:41
47. Mirroring the blocked weights 10:58
48. Smoothing the deformations of the left leg 9:53
49. Fine-tuning the abdomen deformations 6:48
50. Fine-tuning the chest deformations 4:18
51. Tweaking the neck and head deformations 4:50
52. Smoothing the hair's weights 2:45
53. Fixing the left shoulder and arm deformations 8:25
54. Tweaking the left elbow, forearm and wrist 4:59
55. Double-checking the character deformations 7:19
56. Mirroring smoothed weights 5:29
Total Run Time: 6:47:37
DOWNLOAD
Code:
http://rapidshare.com/files/281799696/Rigging_Next_Gen_Characters_in_XSI.part01.rar
http://rapidshare.com/files/281862845/Rigging_Next_Gen_Characters_in_XSI.part02.rar
http://rapidshare.com/files/281860159/Rigging_Next_Gen_Characters_in_XSI.part03.rar
http://rapidshare.com/files/281876914/Rigging_Next_Gen_Characters_in_XSI.part04.rar
http://rapidshare.com/files/281881778/Rigging_Next_Gen_Characters_in_XSI.part05.rar
http://rapidshare.com/files/281895223/Rigging_Next_Gen_Characters_in_XSI.part06.rar
http://rapidshare.com/files/281898795/Rigging_Next_Gen_Characters_in_XSI.part07.rar
http://rapidshare.com/files/281912464/Rigging_Next_Gen_Characters_in_XSI.part08.rar
http://rapidshare.com/files/281917894/Rigging_Next_Gen_Characters_in_XSI.part09.rar
http://rapidshare.com/files/281930937/Rigging_Next_Gen_Characters_in_XSI.part10.rar
http://rapidshare.com/files/281937080/Rigging_Next_Gen_Characters_in_XSI.part11.rar
http://rapidshare.com/files/281947463/Rigging_Next_Gen_Characters_in_XSI.part12.rar
http://rapidshare.com/files/281954293/Rigging_Next_Gen_Characters_in_XSI.part13.rar
http://rapidshare.com/files/281962329/Rigging_Next_Gen_Characters_in_XSI.part14.rar
http://rapidshare.com/files/281969335/Rigging_Next_Gen_Characters_in_XSI.part15.rar
http://rapidshare.com/files/281975745/Rigging_Next_Gen_Characters_in_XSI.part16.rar
http://rapidshare.com/files/281983761/Rigging_Next_Gen_Characters_in_XSI.part17.rar
http://rapidshare.com/files/281988766/Rigging_Next_Gen_Characters_in_XSI.part18.rar
http://rapidshare.com/files/281993917/Rigging_Next_Gen_Characters_in_XSI.part19.rar
http://rapidshare.com/files/282007154/Rigging_Next_Gen_Characters_in_XSI.part20.rar
http://rapidshare.com/files/282020084/Rigging_Next_Gen_Characters_in_XSI.part21.rar
http://rapidshare.com/files/282031475/Rigging_Next_Gen_Characters_in_XSI.part22.rar
http://rapidshare.com/files/282042581/Rigging_Next_Gen_Characters_in_XSI.part23.rar
http://rapidshare.com/files/282053238/Rigging_Next_Gen_Characters_in_XSI.part24.rar
http://rapidshare.com/files/282062873/Rigging_Next_Gen_Characters_in_XSI.part25.rar
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